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Cavalry Units

Scouts

Basic Info:
The scout creeps into your enemies' villages to get valuable information

Costs per unit: 50 wood, 50 clay, 20 iron
Villagers needed: 2
Speed: 9 minutes per field
Carrying capacity: 0

Offensive strength: 0
General Defense: 2
Cavalry Defense: 1
Defense Archer: 2

Requirements to research: Stable (Level 1)
Research costs: 560 wood, 480 clay, 480 iron

Light cavalry

Basic Info:
The light cavalry is a good offensive unit. One of its advantages is it's speed.

Costs per unit: 120 wood, 100 clay, 250 iron
Villagers needed: 4
Speed: 10 minutes per field
Carrying capacity: 80

Offensive strength: 130
General Defense: 30
Cavalry Defense: 40
Defense Archer: 30

Requirements to research: Stable (Level 3)
Research costs: 2,200 wood, 2,400 clay, 2,000 iron

Mounted archer

Basic Info:
The mounted archer is especially useful to disable your enemies archers on the walls.

Costs per unit: 250 wood, 100 clay, 150 iron
Villagers needed: 5
Speed: 10 minutes per field
Carrying capacity: 50

Offensive strength: 120
General Defense: 40
Cavalry Defense: 30
Defense Archer: 50

Requirements to research: Stable (Level 5)
Research costs: 3,000 wood, 2,400 clay, 2,000 iron

Heavy cavalry

Basic Info:
The heavy cavalry are your elite troops. The noble knights have hardened weapons and strong armor.

Costs per unit: 200 wood, 150 clay, 600 iron
Villagers needed: 6
Speed: 11 minutes per field
Carrying capacity: 50

Offensive strength: 150
General Defense: 200
Cavalry Defense: 80
Defense Archer: 180

Requirements to research: Stable (Level 10) and Smithy (Level 15)
Research costs: 3,000 wood, 2,400 clay, 2,000 iron